Motor Learning and Control
Table of Contents

Practice schedules can make or break your learning. Blocked practice feels easier, but random practice often leads to better long-term results. It's all about finding the right balance between stability and challenge.

The key is contextual interference. Higher levels, like in random practice, make learning tougher at first but boost retention and transfer. This effect shapes how we design practice for different skills and learners.

Blocked vs Random Practice

Characteristics of Blocked and Random Practice

  • Blocked practice involves practicing a single skill repeatedly before moving on to the next skill, while random practice involves practicing multiple skills in a randomized order within a single practice session
  • Blocked practice is characterized by low contextual interference, meaning that the practice environment remains relatively stable and predictable
  • Random practice is characterized by high contextual interference, with frequent changes in the practice environment
  • Blocked practice typically leads to better performance during the acquisition phase (initial learning stage)
  • Random practice often results in poorer performance initially but superior long-term retention and transfer of skills

Contextual Interference Levels

  • Contextual interference refers to the degree of variation and unpredictability in the practice environment
  • Low contextual interference (blocked practice) involves minimal variation and a stable practice environment
    • Example: Practicing basketball free throws from the same distance and angle repeatedly
  • High contextual interference (random practice) involves frequent changes and an unpredictable practice environment
    • Example: Practicing basketball shots from various distances and angles in a randomized order
  • The level of contextual interference can be manipulated by altering the practice schedule and the variability of tasks or conditions

Effects of Practice Schedules

Skill Acquisition

  • Skill acquisition refers to the initial stage of learning a new motor skill, where performance improves rapidly with practice
  • Blocked practice often leads to faster skill acquisition compared to random practice
    • Example: Learning a new tennis serve using blocked practice may result in quicker improvements in technique and consistency
  • The stable and predictable environment in blocked practice allows learners to focus on the basic movement patterns and develop a foundation for the skill

Retention and Transfer

  • Retention refers to the ability to maintain the learned skill over time, usually assessed after a period of no practice
  • Random practice generally leads to better retention of motor skills compared to blocked practice
    • Example: Practicing a golf swing using random practice may lead to better retention of the proper technique after a period of no practice
  • Transfer refers to the ability to apply the learned skill to a new or different context
  • Random practice often results in superior transfer of motor skills to novel situations compared to blocked practice
    • Example: Practicing volleyball serves using random practice may enhance the ability to serve effectively in a game situation with varying court positions and opponents
  • The benefits of random practice on retention and transfer are attributed to the increased cognitive effort required to process and adapt to the changing practice conditions, leading to more robust and flexible motor representations

Contextual Interference Effect

Theoretical Explanations

  • The contextual interference effect refers to the phenomenon where higher levels of contextual interference (i.e., random practice) lead to poorer performance during acquisition but better retention and transfer of motor skills compared to lower levels of contextual interference (i.e., blocked practice)
  • The elaboration hypothesis suggests that random practice forces learners to engage in more elaborate processing of task-related information, leading to a more comprehensive and flexible memory representation of the skill
  • The reconstruction hypothesis proposes that random practice requires learners to constantly reconstruct action plans, promoting the development of more adaptable motor strategies
  • The desirable difficulties perspective argues that the challenges posed by random practice, although initially detrimental to performance, ultimately facilitate long-term learning by engaging deeper cognitive processing

Implications for Practice Design

  • The contextual interference effect highlights the importance of considering long-term learning goals when designing practice schedules
  • Incorporating random practice can be beneficial for promoting retention and transfer of motor skills, especially for complex skills and higher-level learners
  • Coaches and instructors should balance the use of blocked and random practice based on the skill complexity, learner's expertise level, and the desired learning outcomes
  • Gradually increasing the level of contextual interference as learners progress can help optimize skill acquisition, retention, and transfer

Practice Scheduling for Skills

Skill Complexity Considerations

  • Skill complexity refers to the number of components, the degree of interaction between components, and the stability of the environment in which the skill is performed
  • More complex skills may benefit more from random practice compared to simpler skills
    • Example: A complex skill like juggling may benefit more from random practice, while a simpler skill like throwing a dart may benefit more from blocked practice initially
  • Complex skills often involve multiple components and require adaptability to varying conditions, making random practice more effective for long-term learning

Learner's Expertise Level

  • Novice learners may benefit more from blocked practice in the early stages of skill acquisition, as it allows them to focus on the basic movement patterns and develop a foundation for the skill
    • Example: A beginner learning to play the piano may benefit from blocked practice of individual notes and simple melodies
  • As learners progress to an intermediate level, introducing more random practice can help them develop the ability to adapt to varying conditions and promote long-term retention and transfer
    • Example: An intermediate piano student may benefit from random practice of different scales, chord progressions, and musical pieces
  • Expert learners may benefit more from random practice, as they have already automated the basic movement patterns and can focus on refining their skills and adapting to different contexts
    • Example: A professional pianist may benefit from random practice of various musical styles, tempos, and performance settings

Challenge Point Framework

  • The challenge point framework suggests that the optimal level of contextual interference depends on the interaction between the skill complexity and the learner's expertise level, with the goal of providing an appropriate level of challenge to facilitate learning
  • The framework proposes that learning is maximized when the level of challenge is slightly above the learner's current skill level, creating an optimal challenge point
  • As learners improve, the level of challenge should be progressively increased to maintain an optimal level of difficulty and promote continued learning
  • Coaches and instructors should consider the skill complexity and learner's expertise level when determining the appropriate balance between blocked and random practice to optimize learning outcomes