Verified for the 2025 AP Computer Science A exam•Last Updated on June 18, 2024
Object-oriented programming forms the foundation of Java development, allowing programmers to create reusable code structures that model real-world concepts. Understanding the relationship between classes and objects is essential for writing efficient, maintainable Java programs. This guide explores how classes serve as blueprints for objects and how objects function as specific instances of those classes.
An object is a specific instance of a class with defined attributes. Think of an object as a concrete example of a concept defined by its class. For example, if "Car" is a class, then "my red Toyota Camry" is an object—a specific instance of the Car class.
Objects have:
// Creating a String object String greeting = new String("Hello, world!"); // Creating a Scanner object Scanner input = new Scanner(System.in); // Creating a Random object Random generator = new Random();
A class is the formal implementation, or blueprint, of the attributes and behaviors of an object. It defines:
Important Definitions:
// Example of a simple class definition public class Student { // Attributes (instance variables) private String name; private int grade; private double gpa; // Constructor public Student(String studentName, int studentGrade) { name = studentName; grade = studentGrade; gpa = 0.0; } // Methods (behaviors) public void study() { System.out.println(name + " is studying."); gpa += 0.1; } public void displayInfo() { System.out.println("Name: " + name); System.out.println("Grade: " + grade); System.out.println("GPA: " + gpa); } }
The relationship between a class and an object can be understood through several analogies:
Objects are created from classes using the new
keyword, which:
// Creating a Student object Student alice = new Student("Alice Smith", 11); // Creating another Student object Student bob = new Student("Bob Johnson", 10);
In this example:
Student
is the class (blueprint)alice
and bob
are objects (instances) of the Student classIn Java, variables of object types don't actually contain the object itself. Instead, they contain a reference (essentially an address) to the object in memory:
Student student1 = new Student("Charlie Brown", 9); Student student2 = student1; // student2 now refers to the same object as student1
In this code:
student1
refers to a Student object for "Charlie Brown"student2
refers to the exact same object (not a copy)The class-object model provides several advantages:
Objects can perform actions through method calls:
// Creating a Student object Student david = new Student("David Wilson", 12); // Calling methods on the object david.study(); // David is studying david.displayInfo(); // Displays David's information
Each object has its own separate set of instance variables in memory. When multiple objects are created from the same class:
Student student1 = new Student("Eva", 10); Student student2 = new Student("Frank", 11);
These objects:
Remember that classes define the structure and behavior, while objects represent specific instances with their own unique state. Understanding this relationship is fundamental to Java programming and will become increasingly important as you work with more complex programs.