Signature:A signature refers to the unique combination of a method's name and parameter types. It helps distinguish between different methods with similar names but different parameters.
Abstraction:Abstraction is the process of simplifying complex systems by focusing on essential details while hiding unnecessary complexities. It allows programmers to work with high-level concepts without worrying about implementation details.
Object:An object is an instance of a class in object-oriented programming. It contains both data (attributes) and behavior (methods), allowing us to represent real-world entities or abstract concepts in code.