Object-based audio is an innovative audio technology that allows sound to be treated as individual objects in a three-dimensional space, rather than just simple channels. This approach enables more immersive sound experiences by positioning audio elements in relation to the listener, making it possible to create realistic soundscapes that respond dynamically to the environment and the listener's movements. By utilizing psychoacoustic principles, object-based audio enhances perception and provides a richer auditory experience in virtual environments.
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