History of Video Games as Art

study guides for every class

that actually explain what's on your next test

Dishonored

from class:

History of Video Games as Art

Definition

Dishonored is a critically acclaimed video game that blends stealth, action, and supernatural elements, set in a steampunk-inspired world. Players assume the role of Corvo Attano, a bodyguard framed for the murder of an empress, and they navigate a richly detailed environment to seek revenge and restore honor. The game is notable for its emphasis on player choice, allowing for multiple pathways and outcomes based on decisions made throughout the gameplay.

congrats on reading the definition of Dishonored. now let's actually learn it.

ok, let's learn stuff

5 Must Know Facts For Your Next Test

  1. Dishonored was developed by Arkane Studios and released in 2012, quickly gaining praise for its innovative gameplay and art style.
  2. The game's setting, Dunwall, is heavily inspired by Victorian London and incorporates themes of industrialization and societal decay.
  3. Players can choose a non-lethal approach or resort to lethal force, impacting how the game's world reacts to Corvo's actions.
  4. The game's supernatural abilities are granted by a mysterious figure known as The Outsider, adding an element of mysticism to the gameplay.
  5. Dishonored has won numerous awards for its narrative depth, immersive world-building, and engaging mechanics, further solidifying its status as an important work in video game art.

Review Questions

  • How does Dishonored incorporate stealth mechanics into its gameplay design?
    • Dishonored seamlessly integrates stealth mechanics by providing players with tools and environments conducive to sneaking and avoiding detection. Players can utilize shadows, rooftops, and distractions to navigate through levels without engaging enemies directly. This allows for various playstyles, as players can choose to eliminate targets quietly or bypass them altogether, showcasing the game's flexibility in approach.
  • In what ways does narrative choice affect the player's experience in Dishonored?
    • Narrative choice plays a crucial role in Dishonored by allowing players to determine how their actions shape the storyline and world around them. Decisions regarding whether to kill or spare characters lead to different consequences and endings. This dynamic creates a sense of agency for players, making them feel personally invested in Corvo's journey while highlighting themes of morality and consequence.
  • Evaluate the impact of Dishonored's art direction on its reception as a work of video game art.
    • Dishonored's art direction significantly contributed to its acclaim as a piece of video game art by creating a distinct visual identity that sets it apart from other titles. The combination of steampunk aesthetics with intricate environments evokes a rich atmosphere that enhances player immersion. Critics have praised this unique style as not only visually appealing but also as integral to storytelling, with art that reflects the game's themes of dishonor and redemption. This effective marriage of visuals and narrative is often cited as a benchmark in discussions about video games as an artistic medium.

"Dishonored" also found in:

© 2024 Fiveable Inc. All rights reserved.
AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.
Glossary
Guides