Particle filtering is a statistical technique used for estimating the state of a dynamic system from noisy observations, particularly useful in scenarios with non-linear and non-Gaussian characteristics. This method employs a set of particles or samples to represent the probability distribution of the system's state, allowing for real-time estimation and tracking. In augmented reality, particle filtering helps maintain the alignment of virtual content with the physical world, especially when it comes to anchoring objects and ensuring they remain world-locked as the user moves through their environment.
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