Actor-critic architectures combine value-based and policy-based methods in reinforcement learning. They use an actor network to learn the policy and a critic network to estimate the value function, addressing limitations of pure approaches and improving training stability.
The A3C algorithm enhances actor-critic systems with asynchronous training using multiple parallel actors. It employs advantage functions and shared global networks, leading to faster convergence and efficient exploration in continuous control tasks.
Actor-Critic Architectures
Motivation for actor-critic architectures
- Addresses limitations of pure value-based and policy-based methods by combining strengths
- Value-based methods estimate value function (Q-learning, SARSA)
- Policy-based methods directly optimize policy (REINFORCE, Policy Gradient)
- Combining approaches reduces variance in policy gradient estimates, improves sample efficiency, and enhances training stability
Components of actor-critic systems
- Actor network learns policy, outputs action probabilities or continuous values using neural network
- Critic network estimates value function, provides feedback to actor using neural network
- Actor and critic interact: critic evaluates actor's actions, actor improves policy based on feedback
- Training process updates actor using policy gradient with advantage estimates, critic uses temporal difference learning
A3C Algorithm
A3C algorithm and its advantages
- Asynchronous training with multiple actor-learners running in parallel, sharing global network
- Advantage function replaces raw value estimates, reducing policy gradient update variance
- Improves exploration through parallel actors, enhances stability with uncorrelated experiences
- Faster convergence and efficient use of multi-core CPUs
- Algorithm steps:
- Initialize global network parameters
- Create multiple worker threads
- Each worker copies global parameters, interacts with environment, computes gradients, updates global network asynchronously
Implementation of A3C for control
- Choose continuous control environment (MuJoCo, OpenAI Gym)
- Design network architectures: shared base for feature extraction, separate actor and critic heads
- Implement worker class for environment interaction, local updates, gradient computation
- Create global network with shared parameters and asynchronous updates
- Training loop: start multiple worker threads, monitor performance, implement stopping criteria
- Tune hyperparameters: learning rates, discount factor, entropy regularization coefficient
- Evaluate trained model on unseen episodes, compare to baseline methods