Psychogeography and Art

🗺️Psychogeography and Art Unit 8 – Psychogeography and Digital Media

Psychogeography and digital media intersect to explore how urban environments affect our psychology. This unit examines how digital tools expand psychogeographic practices, enabling new ways to document, analyze, and share experiences of wandering through cities. From GPS tracking to virtual reality, technology offers innovative methods for mapping emotional responses to spaces. The course covers key thinkers, digital art creation, ethical concerns, and future trends in this evolving field of study.

What is Psychogeography?

  • Explores the psychological effects of urban environments on individuals and groups
  • Originated with the Situationist International, a radical art and political group in the 1950s and 60s
  • Involves drifting or wandering through cities to experience them in new ways (dérive)
  • Seeks to break free from routine and habitual ways of navigating and perceiving urban spaces
    • Encourages playful, spontaneous exploration
    • Aims to reveal hidden aspects of the city and its psychic resonances
  • Investigates the emotional and behavioral impact of architecture, infrastructure, and public spaces
  • Considers how urban design reflects and reinforces social, political, and economic power structures
  • Examines the role of memory, history, and personal associations in shaping our experience of place

Digital Media Basics

  • Refers to any form of media that is encoded in a machine-readable format
  • Includes text, images, audio, video, and interactive content
  • Can be created, modified, and distributed using digital devices and software
  • Relies on binary code, a system of 0s and 1s, to store and transmit information
  • Allows for easy duplication, manipulation, and dissemination of content
    • Enables rapid sharing and remix culture
    • Raises questions about authorship, ownership, and authenticity
  • Facilitates global communication and collaboration through networked technologies
  • Transforms traditional media industries and creates new forms of expression and interaction

Intersection of Psychogeography and Digital Tech

  • Digital tools expand the possibilities for psychogeographic exploration and documentation
  • GPS and mobile devices enable real-time mapping and recording of urban wanderings
    • Apps like Google Maps and Waze provide new ways to navigate and experience the city
    • Geotagging allows for the creation of place-based narratives and archives
  • Social media platforms facilitate the sharing and collective analysis of psychogeographic observations
  • Virtual and augmented reality technologies offer immersive experiences of urban environments
    • Can simulate psychogeographic dérives in digital spaces
    • Overlay historical, fictional, or subjective layers onto physical reality
  • Data visualization techniques reveal patterns and insights in psychogeographic data
  • Algorithmic processes can generate new forms of psychogeographic art and exploration

Key Thinkers and Artists

  • Guy Debord: French theorist and founding member of the Situationist International
    • Developed the concept of the dérive and psychogeographic mapping
    • Authored "The Society of the Spectacle," critiquing consumer culture and media
  • Michel de Certeau: French philosopher who explored the practices of everyday life
    • Analyzed walking as a subversive act that resists the power structures of the city
    • Distinguished between the strategic view from above and the tactical experience on the ground
  • Iain Sinclair: British writer and filmmaker known for his psychogeographic explorations of London
    • Works include "Lights Out for the Territory" and "London Orbital"
    • Uses walking as a means of uncovering hidden histories and narratives of place
  • Janet Cardiff and George Bures Miller: Canadian artists who create immersive audio walks
    • Combine site-specific recordings, music, and fictional narratives to guide participants through urban spaces
    • Works include "The Missing Voice (Case Study B)" and "Alter Bahnhof Video Walk"

Digital Tools for Psychogeographic Exploration

  • Smartphones and tablets with built-in GPS, cameras, and audio recording capabilities
    • Enable mobile documentation and sharing of psychogeographic experiences
    • Apps like Field Trip and Dérive app facilitate serendipitous exploration
  • Wearable technologies like smartwatches and fitness trackers
    • Track movement, biometric data, and environmental conditions during urban wanderings
    • Provide insights into the physiological and emotional effects of different spaces
  • Drones and satellite imagery for aerial perspectives and remote sensing
    • Offer new ways of visualizing and analyzing urban landscapes
    • Raise ethical questions about surveillance and privacy
  • Virtual and augmented reality platforms (Unity, Unreal Engine, ARKit)
    • Allow for the creation of immersive, interactive psychogeographic experiences
    • Blend digital content with physical environments to reveal hidden layers of meaning
  • Open-source mapping tools (OpenStreetMap, QGIS)
    • Enable collaborative mapping and data analysis
    • Support the creation of alternative, subjective cartographies

Creating Digital Psychogeographic Art

  • Use digital tools to document and interpret urban wanderings
    • Capture photos, videos, audio recordings, and GPS tracks
    • Annotate and layer media to create rich, multimedia narratives
  • Experiment with algorithmic and generative processes
    • Use code to create data-driven visualizations of psychogeographic explorations
    • Develop interactive systems that respond to user input or environmental data
  • Collaborate with others to create collective psychogeographic works
    • Use social media and online platforms to share and remix content
    • Organize participatory events and walks that engage the public
  • Integrate physical and digital elements in hybrid installations and performances
    • Use projection mapping, sensors, and responsive technologies
    • Create site-specific works that activate and transform urban spaces
  • Explore the poetics and politics of digital psychogeography
    • Reflect on the ways digital technologies shape our experience of place
    • Use psychogeographic practices to critique and resist dominant power structures

Ethical Considerations

  • Privacy and surveillance concerns in the digital age
    • Psychogeographic data can reveal sensitive information about individuals and communities
    • Need for informed consent and data protection measures
  • Potential for digital technologies to reinforce existing inequalities and biases
    • Algorithmic decision-making can perpetuate discriminatory patterns
    • Digital access and literacy barriers can exclude certain groups from participation
  • Commercialization and commodification of psychogeographic practices
    • Risk of co-optation by marketing and advertising interests
    • Need to maintain critical distance and resist recuperation
  • Environmental impact of digital technologies and infrastructure
    • E-waste, energy consumption, and resource extraction associated with digital devices
    • Importance of sustainable and ethical approaches to technology use and production
  • Responsibility of artists and researchers to consider the social and political implications of their work
    • Potential for unintended consequences and misuse of psychogeographic data and tools
    • Need for ongoing reflection, dialogue, and accountability
  • Increasing integration of digital technologies into urban infrastructure and everyday life
    • Smart cities, Internet of Things, and ubiquitous computing
    • Opportunities for real-time, responsive psychogeographic interventions
  • Advancements in artificial intelligence and machine learning
    • Automated analysis and interpretation of psychogeographic data
    • Generative algorithms for creating novel forms of psychogeographic art
  • Emergence of new forms of virtual and augmented reality
    • Haptic interfaces, brain-computer interfaces, and other immersive technologies
    • Potential for more embodied and multisensory psychogeographic experiences
  • Growing interest in participatory and citizen-led approaches to urban planning and design
    • Psychogeographic insights informing more inclusive and livable cities
    • Digital tools empowering communities to shape their own environments
  • Continued exploration of the political and subversive potential of psychogeography
    • Using digital technologies to challenge dominant narratives and power structures
    • Imagining alternative futures and ways of inhabiting urban spaces


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© 2024 Fiveable Inc. All rights reserved.
AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.