VR/AR Art and Immersive Experiences
Subsurface scattering is a rendering technique used to simulate the way light penetrates and interacts with translucent materials, such as skin, wax, or marble. This effect is crucial for creating realistic appearances in 3D models because it mimics how light behaves when it hits an object and partially passes through it before being scattered in different directions. By accurately representing this phenomenon, artists can create lifelike textures that enhance the overall visual quality of their work.
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