History of Video Games as Art
16-bit refers to the data width of a computer system that can process 16 bits of data at one time. In the context of early video games, 16-bit systems allowed for more detailed graphics and richer audio compared to their 8-bit predecessors, significantly enhancing the gaming experience. This leap in technology enabled developers to create more complex and visually appealing pixel art, contributing to the artistic evolution of video games.
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