Art and Technology
Beveling refers to the technique of cutting or shaping the edge of a 3D model at an angle, rather than leaving it square or flat. This process enhances the aesthetics and realism of the model by adding depth and detail, creating softer edges that can mimic real-world objects more effectively. Beveling is particularly important in 3D modeling as it influences how light interacts with surfaces, helping to reduce sharp edges and create a more visually appealing representation.
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