Advanced Design Strategy and Software
Fitts's Law is a predictive model of human movement in human-computer interaction, describing the relationship between the distance to a target and the size of that target, influencing how quickly and accurately a user can interact with interface elements. This law emphasizes that smaller targets require more precision and are harder to hit, while larger targets are easier to select, which directly impacts design choices regarding interface elements and components, design patterns, and user experience across different devices.
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