12.1 Time-based effects (delay, reverb)

3 min readjuly 22, 2024

Time-based effects like and are essential tools in electronic music. They add depth, space, and dimension to sounds, transforming flat audio into rich, immersive experiences. These effects can simulate real-world acoustics or create otherworldly soundscapes.

Delay repeats signals, creating echoes and rhythmic patterns. Reverb simulates room acoustics, adding ambiance. By tweaking parameters like delay time, , decay, and , producers can shape the perceived space and character of their music, from intimate to expansive.

Time-Based Effects

Principles of delay and reverb

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  • Delay effects
    • Repeat the original signal after a specified time interval creating a sense of echo or repetition (, )
    • Key parameters include:
      • Delay time determines the time interval between the original signal and its repetitions (quarter note, dotted eighth note)
      • Feedback controls the amount of the delayed signal fed back into the input, affecting the number of repetitions (single echo, cascading echoes)
      • Mix sets the balance between the original signal and the delayed signal (subtle enhancement, prominent effect)
  • Reverb effects
    • Simulate the natural reverberation of a physical space adding depth, space, and ambience to the sound (, )
    • Key parameters include:
      • defines the length of time for the reverb tail to fade away (short decay, long decay)
      • sets the time between the original signal and the onset of the reverb (tight response, delayed onset)
      • Size adjusts the perceived size of the simulated space (intimate setting, vast space)
      • controls the absorption of high frequencies in the reverb tail (bright reverb, dark reverb)

Application in electronic music

  • Create a sense of space
    • Use reverb to simulate different room sizes and characteristics (small studio, large cathedral)
    • Adjust decay time and size parameters to achieve the desired spatial effect (short and tight, long and expansive)
  • Add depth and dimension
    • Employ delay effects to create a sense of layering and movement (rhythmic delays, cascading echoes)
    • Experiment with different delay times and feedback settings to create rhythmic and textural interest (quarter note delay, self-oscillating feedback)
  • Enhance stereo width
    • Apply delay and reverb effects to individual channels or elements in a stereo mix (ping-pong delay, different reverb settings for left and right)
    • Use different settings for the left and right channels to create a wider stereo image (longer delay on one side, asymmetric reverb)

Creative uses in sound design

  • Transform and manipulate individual sounds using delay and reverb (granular textures, ethereal pads)
  • Create unique textures and atmospheres by combining delay and reverb with other effects like distortion or modulation (shimmering reverbs, gritty delays)
  • Employ delay effects with short delay times and high feedback to create rhythmic patterns (slap-back echoes, delay-based beats)
  • Synchronize delay times with the tempo of the composition to create syncopated or polyrhythmic effects (dotted eighth note delay, tempo-synced echoes)
  • Use reverb and delay to smooth transitions between sections of a composition (reverb tail spillover, delay feedback buildup)
  • Automate effect parameters over time to create dynamic and evolving soundscapes (increasing reverb size, modulating delay time)

Types of delay and reverb

  • Delay types
    • offers clean, precise, and uniform repetitions (crisp echoes, exact timing)
    • provides warm, slightly degraded, and colored repetitions (vintage character, subtle distortion)
    • creates organic, lo-fi, and potentially unpredictable repetitions (wow and flutter, saturation)
    • fragments the audio into small grains, allowing for unique textures and pitch manipulation (glitchy effects, time-stretching)
  • Reverb types
    • simulates the acoustics of a large concert hall, with a long decay time and a sense of grandeur (orchestral recordings, epic soundscapes)
    • emulates the ambience of a smaller room, with shorter decay times and a more intimate character (vocal treatments, drum rooms)
    • mimics the sound of a large metal plate, offering a bright, dense, and diffused reverb (vintage drums, classic vocal effects)
    • replicates the sound of a spring reverb unit, known for its distinctive twangy and lo-fi character (surf guitar, dub reggae)
    • Convolution reverb uses impulse responses of real spaces to accurately recreate their unique acoustic properties (realistic spaces, sound design)

Key Terms to Review (23)

Ambient music: Ambient music is a genre that emphasizes tone and atmosphere over traditional musical structure or rhythm, creating immersive soundscapes that can evoke feelings and moods. It often incorporates electronic elements and is designed to be a backdrop for contemplation or relaxation, rather than a focal point of attention. This style connects deeply with experimental sounds and often blurs the lines between acoustic and electronic instrumentation.
Analog delay: Analog delay is an effect used in music production that creates a time-based echo by storing an audio signal in an analog device and then playing it back after a short interval. This effect is often characterized by its warm, rich sound and subtle modulation, making it distinct from digital delay. The use of analog components, such as tape or bucket-brigade devices, contributes to the unique coloration and texture of the delayed signal.
Aphex Twin: Aphex Twin is the stage name of Richard D. James, a groundbreaking electronic musician known for his innovative and eclectic style that blends elements of ambient, techno, and experimental music. His work has significantly influenced various electronic genres and artists, often pushing the boundaries of sound design and composition.
Brian Eno: Brian Eno is a British musician, composer, and producer known for his pioneering work in ambient, experimental, and avant-garde electronic music. He played a crucial role in the development of soundscapes that blend electronic and acoustic elements, utilizing innovative techniques like time-based and modulation effects to create immersive audio experiences. His contributions have influenced numerous artists across various genres, making him a key figure in contemporary music.
Concert hall: A concert hall is a large indoor space designed specifically for the performance of music, typically featuring excellent acoustics and a seating arrangement that enhances the listening experience. These venues are equipped to accommodate orchestras, bands, and various musical ensembles, creating an atmosphere that amplifies the emotional impact of live performances. The design and layout of a concert hall play a crucial role in how sound travels and resonates, making it integral to the performance's overall quality.
Damping: Damping refers to the reduction of amplitude of sound waves over time, influencing how long a sound continues to resonate. It plays a crucial role in shaping the character of audio effects, particularly in creating realistic simulations of acoustic spaces by controlling the decay of sound. In the context of time-based effects, damping is essential for achieving a natural balance between reverberation and clarity, affecting how sound interacts within an environment.
Decay time: Decay time refers to the period it takes for a sound to diminish in amplitude after the initial attack, particularly in the context of reverb and delay effects. This time is crucial for shaping how sounds blend in a mix, affecting the perceived space and atmosphere of a track. It influences the overall character of the sound, including its warmth and clarity, making it an essential parameter in audio processing.
Delay: Delay is an audio effect that creates a distinct echo by repeating a sound at set intervals after its initial playback. This effect is commonly used to enhance the spatial quality of music, create rhythmic patterns, and add depth to soundscapes.
Digital delay: Digital delay is an audio effect that records an audio signal and then plays it back after a set period of time, creating echoes or repeated sounds. This effect can be manipulated through parameters like feedback, which controls the number of repetitions, and time, which determines the delay duration. Digital delay plays a vital role in sound design, enhancing spatial perception and depth in music production.
Electronic Dance Music: Electronic dance music (EDM) is a genre of music primarily produced for nightclubs, raves, and festivals, characterized by its rhythmic beats and synthesized sounds. It emerged from the evolution of electronic music and has been shaped by various styles and technological advancements, making it a significant part of contemporary music culture.
Feedback: Feedback is the process in which a portion of an output signal is fed back into the input of a system, creating a loop that can enhance or modify the sound. This concept is crucial in audio processing, as it can lead to effects like resonance or instability when not controlled properly. In music production, feedback can be used creatively to enrich sounds and create unique audio textures.
Granular delay: Granular delay is a time-based audio effect that manipulates sound by breaking it into small segments, or 'grains', which can be delayed, pitched, and rearranged to create complex textures and rhythmic patterns. This technique allows for the transformation of sound in unique ways, enabling the creation of lush soundscapes and intricate rhythmic elements, all while maintaining a sense of the original material.
Hall Reverb: Hall reverb is a type of reverb effect that simulates the sound reflections and reverberation that occur in a large hall or concert space. It creates a rich, immersive sound environment by emulating how sound waves bounce off walls, ceilings, and floors in a spacious venue. This effect enhances the audio experience by adding depth and warmth, making it particularly popular for orchestral music and vocal tracks.
Ping-pong delay: Ping-pong delay is a type of audio effect that creates an echo by alternating the delayed signal between the left and right channels, simulating a spatial effect that enhances the stereo image. This technique not only adds depth to sounds but also plays with the listener's perception of space, making it feel as though the sound is bouncing back and forth between the speakers. It’s often used in music production to create a more immersive listening experience.
Plate reverb: Plate reverb is a type of artificial reverberation that simulates the sound reflections of a physical space, created using a large metal plate. This effect is achieved by vibrating the plate and capturing the sound through transducers, which produces a warm, smooth echo that can enhance audio recordings and live sound.
Pre-delay: Pre-delay is the time interval between the original sound and the onset of its echo or reverb effect, creating a sense of space and depth in audio production. By adjusting the pre-delay time, a sound designer can manipulate the perceived distance and ambience of a sound, allowing it to blend more naturally within a mix. It plays a crucial role in enhancing the clarity and definition of sounds, particularly in reverb applications.
Reverb: Reverb is an audio effect that simulates the natural reverberation that occurs when sound waves reflect off surfaces in an environment. This effect adds depth and space to a sound, making it feel more immersive and realistic, and it plays a crucial role in enhancing the emotional quality of music by contributing to its atmosphere and texture.
Room Reverb: Room reverb refers to the natural reverberation that occurs when sound waves bounce off the surfaces of a room, creating a sense of space and depth in audio recordings. This effect is crucial in electronic music composition as it enhances the spatial characteristics of sound, allowing for a more immersive listening experience. By manipulating room reverb, composers can simulate various environments, from small intimate spaces to large concert halls.
Size: In the context of audio effects, size refers to the perceived dimensions or scale of a sound space created by time-based effects like delay and reverb. A larger size suggests a more expansive and open sound environment, while a smaller size gives a feeling of intimacy and closeness. Understanding size is essential for effectively manipulating these effects to create desired auditory experiences in music production.
Slap-back delay: Slap-back delay is a type of audio effect that creates a quick echo or repetition of a sound, typically with a short delay time of around 75 to 150 milliseconds. This effect adds depth and texture to the original sound, making it feel more spacious without overwhelming the listener. Often associated with rockabilly and vintage recordings, slap-back delay enhances the rhythm and can create a sense of presence in a mix.
Small Room: In audio production, a small room refers to a compact space that significantly influences sound characteristics, particularly in terms of acoustics and the use of time-based effects like reverb and delay. The smaller dimensions lead to distinct reflections and reverberation times, creating unique sonic textures that can enhance or detract from the desired audio output, depending on how they are utilized.
Spring reverb: Spring reverb is an audio effect that simulates the reverberation created by sound waves bouncing off surfaces in a physical space, specifically using a spring mechanism. This effect is popular in music production for adding depth and texture to sounds, often giving them a warm, vintage character. It works by sending an audio signal through a metal spring, which vibrates and creates the desired reverberation effect.
Tape delay: Tape delay is an audio effect that records sound on magnetic tape and plays it back after a set amount of time, creating a distinct echo or repetition. This technique was originally developed using analog tape machines, and it often results in a warm, rich sound that adds depth to music. It’s commonly used in various genres to create space and rhythm in a mix, connecting it closely to time-based effects like delay and reverb.
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