All Study Guides Systems Approach to Computer Networks Unit 4
📡 Systems Approach to Computer Networks Unit 4 – Delay and Loss in Packet NetworksDelay and loss in packet networks are crucial factors affecting network performance and user experience. These concepts encompass various types of delays, causes of packet loss, and their impact on different applications and protocols.
Understanding delay and loss is essential for network engineers and administrators to design, optimize, and troubleshoot networks effectively. This knowledge enables the implementation of congestion control mechanisms and quality of service strategies to improve overall network performance and reliability.
Key Concepts
Delay refers to the time it takes for a packet to travel from its source to its destination across a network
Loss occurs when packets fail to reach their intended destination due to various factors such as congestion or link failures
Latency is the total time it takes for a packet to be transmitted, propagated, processed, and received
Bandwidth is the maximum rate at which data can be transmitted over a network link and affects the overall delay
Throughput represents the actual rate at which data is successfully transmitted and received over a network
Jitter is the variation in delay between packets arriving at their destination which can impact real-time applications
Quality of Service (QoS) refers to the ability of a network to provide different levels of service to different types of traffic
Prioritizes certain types of traffic (voice, video) over others (file transfers) to minimize delay and loss for critical applications
Causes of Delay and Loss
Limited bandwidth on network links leads to congestion when traffic exceeds the available capacity
Queuing delay occurs when packets are temporarily stored in buffers at network devices while waiting to be transmitted
Propagation delay is the time it takes for a signal to travel from the sender to the receiver over a physical medium (copper wire, fiber optic cable)
Processing delay happens as network devices (routers, switches) examine packet headers and determine where to forward them
Transmission delay is the time required to push all the bits of a packet onto the link at the available bandwidth
Packet loss can result from congestion when buffers at network devices become full and start dropping packets
Link failures due to physical damage, hardware malfunctions, or configuration errors can cause packets to be lost in transit
Redundant paths and fault-tolerant designs help mitigate the impact of link failures on packet loss
Types of Network Delay
End-to-end delay is the total time it takes for a packet to travel from its source to its destination across the network
Queuing delay occurs when packets are temporarily stored in buffers at network devices while waiting to be transmitted
Influenced by factors such as link bandwidth, traffic load, and queuing disciplines (FIFO, priority queuing)
Propagation delay is the time it takes for a signal to travel from the sender to the receiver over a physical medium
Depends on the distance between the sender and receiver and the propagation speed of the medium (copper wire, fiber optic cable)
Processing delay happens as network devices examine packet headers and determine where to forward them
Affected by the processing power and efficiency of the network devices (routers, switches)
Transmission delay is the time required to push all the bits of a packet onto the link at the available bandwidth
Calculated as the packet size divided by the link bandwidth (d e l a y = p a c k e t _ s i z e b a n d w i d t h delay = \frac{packet\_size}{bandwidth} d e l a y = ban d w i d t h p a c k e t _ s i ze )
Serialization delay is the time it takes to convert a packet from parallel to serial format for transmission over a link
Becomes significant for high-bandwidth links and large packet sizes
Measuring Network Delay
Round-trip time (RTT) is the time it takes for a packet to travel from a sender to a receiver and back again
Measured using tools like ping
which sends an ICMP echo request and waits for an echo reply
One-way delay (OWD) is the time it takes for a packet to travel from a sender to a receiver in one direction
More challenging to measure accurately due to clock synchronization issues between the sender and receiver
Delay variation or jitter is the difference in delay between successive packets in a flow
Important for real-time applications (voice, video) that require consistent packet arrival times
Network Time Protocol (NTP) helps synchronize clocks across devices in a network to enable accurate delay measurements
Passive measurement techniques involve observing existing traffic without injecting additional packets into the network
Can use tools like tcpdump
or wireshark
to capture and analyze packet timestamps
Active measurement techniques involve injecting test packets into the network and measuring their delay and loss
Examples include ping
, traceroute
, and iperf
which generate specific types of traffic for measurement purposes
Packet Loss: Causes and Effects
Congestion is a primary cause of packet loss when network links become overloaded with traffic
Occurs when the arrival rate of packets exceeds the available bandwidth or processing capacity of network devices
Buffer overflow happens when the queues at network devices fill up and start dropping incoming packets
Can be mitigated through proper buffer sizing and active queue management techniques (Random Early Detection)
Link failures due to physical damage, hardware malfunctions, or configuration errors can cause packets to be lost in transit
Redundant paths and fault-tolerant designs help maintain connectivity and minimize packet loss
Packet corruption can occur due to noise, interference, or hardware issues leading to unrecoverable errors and discarded packets
Error detection and correction mechanisms (checksums, forward error correction) help identify and recover from corrupted packets
Packet reordering can happen when packets take different paths through the network and arrive out of sequence
Can trigger duplicate acknowledgments and retransmissions in TCP leading to reduced throughput and increased delay
Packet loss has a significant impact on the performance of network applications and protocols
Triggers retransmissions and congestion control mechanisms in TCP resulting in reduced throughput and increased delay
Degrades the quality of real-time applications (voice, video) that are sensitive to missing or delayed packets
Congestion Control Mechanisms
Congestion control aims to prevent and mitigate network congestion by regulating the rate at which senders inject packets into the network
TCP congestion control algorithms (Reno, Cubic) dynamically adjust the sender's transmission rate based on network feedback
Slow start gradually increases the transmission rate until congestion is detected through packet loss or increased delay
Congestion avoidance maintains a stable transmission rate near the network's capacity while probing for additional bandwidth
Active queue management techniques (Random Early Detection) proactively drop packets before buffers become full
Provides early feedback to senders about impending congestion allowing them to reduce their transmission rates
Explicit congestion notification (ECN) allows network devices to mark packets to indicate congestion instead of dropping them
Enables senders to react to congestion more quickly and avoid unnecessary packet loss and retransmissions
Fair queuing algorithms (Weighted Fair Queuing) allocate bandwidth fairly among competing flows to prevent starvation
Ensures that no single flow can dominate the link and cause excessive delay or loss for other flows
Traffic shaping and policing mechanisms enforce bandwidth limits and drop excess packets to prevent congestion
Helps maintain a consistent quality of service for critical applications and prevent network overload
Quality of Service (QoS) Strategies
QoS aims to provide differentiated treatment for different types of network traffic based on their requirements and priorities
Classification and marking techniques identify and label packets according to their QoS requirements (delay, loss, bandwidth)
Can use fields in the packet header (IP ToS, DSCP) or application-layer information (port numbers) for classification
Queuing and scheduling algorithms prioritize and manage the transmission of packets based on their QoS classes
Priority queuing gives strict preference to high-priority traffic (voice, video) over low-priority traffic (file transfers)
Weighted fair queuing allocates bandwidth proportionally among different QoS classes ensuring fairness and preventing starvation
Traffic policing and shaping enforce bandwidth limits and drop or delay excess packets to maintain QoS guarantees
Policing drops packets that exceed the specified rate limit while shaping buffers them and smooths out bursts
Admission control mechanisms limit the amount of traffic admitted into the network based on available resources and QoS requirements
Prevents network overload and ensures that QoS guarantees can be met for admitted flows
Resource reservation protocols (RSVP) allow applications to request and reserve network resources for their QoS needs
Enables end-to-end QoS provisioning across multiple network domains and devices
QoS-aware routing protocols (QoS-OSPF) consider QoS metrics (delay, loss, bandwidth) in addition to traditional routing metrics (hop count)
Helps find paths that meet the QoS requirements of different types of traffic and avoid congested or low-performance links
Real-world Applications and Case Studies
Voice over IP (VoIP) and video conferencing applications require low delay, jitter, and loss to maintain acceptable quality
Employ QoS mechanisms (priority queuing, traffic shaping) to prioritize voice and video packets over other traffic types
Online gaming and virtual reality applications have strict requirements for low latency and consistent packet delivery
Use UDP for fast packet transmission and implement client-side prediction and interpolation to compensate for network delays
Streaming video services (Netflix, YouTube) adapt the video quality based on available bandwidth and network conditions
Employ adaptive bitrate streaming techniques (DASH, HLS) to dynamically adjust the video resolution and minimize buffering and stalls
Software-defined networking (SDN) and network function virtualization (NFV) enable flexible and dynamic QoS provisioning
Allow network operators to program and orchestrate QoS policies across multiple network devices and services
Content delivery networks (CDNs) reduce delay and improve performance by caching content closer to the users
Employ geographically distributed servers and intelligent routing mechanisms to serve content from the optimal location
Satellite and wireless networks face unique challenges in terms of delay, loss, and bandwidth variability
Implement specialized protocols (TCP-Spoofing, Performance Enhancing Proxies) to optimize performance over high-latency and error-prone links
Internet of Things (IoT) applications have diverse QoS requirements ranging from low-power sensors to mission-critical control systems
Employ lightweight protocols (MQTT, CoAP) and edge computing architectures to minimize delay and loss for IoT devices