Dynamics explores the fascinating world of forces and motion, unraveling how objects interact and move. This unit delves into Newton's laws, free-body diagrams, and the principles of work, energy, and momentum, providing a foundation for understanding the physical world around us.
From analyzing collisions to exploring rotational motion, dynamics equips us with tools to predict and explain object behavior. By mastering these concepts, we gain insight into everything from everyday phenomena to complex engineering challenges, bridging the gap between theory and real-world applications.
Dynamics studies the forces that cause objects to move and how those forces affect the motion of objects
Force is a push or pull on an object that can cause it to accelerate, decelerate, or change direction
Mass is a measure of the amount of matter in an object and determines its resistance to acceleration
Acceleration is the rate of change of velocity over time and is caused by net forces acting on an object
Friction is a force that opposes motion between two surfaces in contact and can be static or kinetic
Static friction prevents an object from moving when a force is applied
Kinetic friction slows down an object that is already in motion
Inertia is the tendency of an object to resist changes in its motion and is directly proportional to its mass
Center of mass is the point where the entire mass of an object can be considered to be concentrated
Newton's Laws of Motion
Newton's First Law of Motion states that an object at rest stays at rest, and an object in motion stays in motion with constant velocity, unless acted upon by a net external force
Newton's Second Law of Motion states that the acceleration of an object is directly proportional to the net force acting on it and inversely proportional to its mass, expressed as F=ma
Newton's Third Law of Motion states that for every action, there is an equal and opposite reaction
If object A exerts a force on object B, then object B exerts an equal and opposite force on object A
The net force on an object is the vector sum of all the forces acting on it
An object in equilibrium has a net force of zero and no acceleration
Objects with constant acceleration have a net force that is constant in both magnitude and direction
Objects with varying acceleration have a net force that changes in magnitude, direction, or both over time
Forces and Free-Body Diagrams
A free-body diagram is a visual representation of all the forces acting on an object, drawn as vectors with their magnitudes and directions
The normal force is the force exerted by a surface on an object that is perpendicular to the surface
The gravitational force is the force of attraction between two objects with mass and is directed toward the center of the Earth
The magnitude of the gravitational force on an object near Earth's surface is given by Fg=mg, where g is the acceleration due to gravity (9.8m/s2)
Tension is the force exerted by a rope, string, or cable on an object when it is pulled taut
The force of friction always acts parallel to the surface and opposite to the direction of motion or potential motion
Air resistance is a type of fluid friction that opposes the motion of objects moving through the air
Applied forces are forces that are exerted on an object by another object or by an external agent (pushing a box)
Kinematics Equations
Kinematics equations describe the motion of an object without considering the forces that cause the motion
The equations relate displacement (Δx), initial velocity (v0), final velocity (v), acceleration (a), and time (t)
v=v0+at
Δx=v0t+21at2
v2=v02+2aΔx
Δx=21(v0+v)t
These equations are valid only for objects with constant acceleration
To solve problems using kinematics equations, identify the known and unknown variables, choose the appropriate equation, and solve for the unknown variable
Kinematics equations can be used to analyze the motion of objects in one dimension (along a straight line) or in two dimensions (projectile motion)
Work, Energy, and Power
Work is the product of the force exerted on an object and the distance the object moves in the direction of the force, expressed as W=Fdcosθ
θ is the angle between the force and the displacement vectors
Work is a scalar quantity measured in joules (J)
Energy is the capacity to do work and can be in the form of kinetic, potential, or other types of energy
Kinetic energy is the energy an object possesses due to its motion, given by KE=21mv2
Potential energy is the energy an object possesses due to its position or configuration
Gravitational potential energy is given by PE=mgh, where h is the height of the object above a reference level
The work-energy theorem states that the net work done on an object is equal to the change in its kinetic energy
Power is the rate at which work is done or energy is transferred, expressed as P=tW and measured in watts (W)
Momentum and Collisions
Momentum is the product of an object's mass and velocity, expressed as p=mv
Momentum is a vector quantity measured in kg·m/s
The law of conservation of momentum states that the total momentum of a closed system remains constant
In a closed system, the total momentum before an interaction (collision) equals the total momentum after the interaction
Elastic collisions are collisions in which both momentum and kinetic energy are conserved (bouncing balls)
Inelastic collisions are collisions in which momentum is conserved, but kinetic energy is not (colliding cars)
Perfectly inelastic collisions are collisions in which the colliding objects stick together after the collision
The impulse-momentum theorem states that the impulse (force multiplied by time) applied to an object equals the change in its momentum
J=FΔt=Δp=mΔv
Rotational Motion
Angular displacement is the angle through which an object rotates about an axis and is measured in radians (rad)
Angular velocity is the rate of change of angular displacement over time, expressed as ω=ΔtΔθ and measured in rad/s
Angular acceleration is the rate of change of angular velocity over time, expressed as α=ΔtΔω and measured in rad/s²
Torque is the rotational equivalent of force and causes an object to rotate about an axis, given by τ=rFsinθ
r is the distance from the axis of rotation to the point where the force is applied
θ is the angle between the force and the radius vectors
Moment of inertia is the rotational equivalent of mass and determines an object's resistance to angular acceleration, given by I=∑mr2
The rotational kinematics equations are analogous to the linear kinematics equations, with angular variables replacing linear variables
ω=ω0+αt
Δθ=ω0t+21αt2
ω2=ω02+2αΔθ
Problem-Solving Strategies
Read the problem carefully and identify the given information and the quantity to be determined
Draw a diagram of the situation, including a free-body diagram if forces are involved
List the known and unknown variables, and assign symbols to each
Determine which concepts, principles, or equations are relevant to the problem
Solve the problem symbolically first, and then substitute the known values to obtain a numerical answer
Check the units of the answer to ensure they are consistent with the quantity being determined
Evaluate the reasonableness of the answer based on the problem's context and your understanding of the concepts involved
If the problem involves multiple steps, work through each step systematically and check your work at each stage